Saturday, 8 November 2014

COP 3 / Further Research / 1st Tutorial

COP 3 / CRITICAL WRITING
FURTHER RESEARCH / DEFINITION
INC. 1ST TUTORIAL

To try and help me to define and direct the subject of my dissertation further after the presentation. I still felt a little lost after the presentation so i felt I needed help to try and gain some more knowledge and confidence in the subject I wanted to write about.

I also wanted to look at some books that where recommended in the COP presentations with Richard early on in the year to help me understand what a dissertation is and how they can be formed. i feel that this would very much enlighten me on the type document I need to produce.


GOOD: An introduction to ethics in Graphic Design
In a world where awareness of ethics is increasing--but actual ethics themselves may be decreasing--where does graphic design fit in? What is the responsibility of the graphic designer? Is it right to use good design to further evil in the world, merely for the sake of being a good designer? Without dictating a moral stance, Good: Ethics and Graphic Design explores the idea of "being good" and uses what-if scenarios to explore the ramifications of different business decisions. Author Lucienne Roberts draws readers into a debate about professional "goodness" versus personal "goodness" and the relationship between ethics and design practice.





ETHICS: A Graphic Designer field guide
Ethics in graphic design is explored through three different lenses in this graphic designer's field guide: 1) legalities-the rules that govern the graphic design profession including copyright law, piracy, plagiarism, fair use, and photo manipulation; 2) integrity-principles of right conduct within the field of graphic design including spec work, crowdsourcing, and responsibility to clients and contracts; 3) morality-the general nature of moral choices to be made by graphic designers including sustainability, social responsibility, and cultural influence. The book includes questions for discussion at the end of each section along with a list of resources for further investigation.



THE ACADEMIC ESSAY: How to plan, draft, write and revise
This book is a step-by-step guide to all the stages of writing an academic essay. The first part deals with gathering, evaluating and organizing information, the second with how to write effective introductions and concluding paragraphs, and the final section with how to revise and edit your work. Full of practical tips and advice gleaned from years of experience as a tutor on the receiving end of essays, this is essential reading for every student in full or part-time education today.



LOOKING CLOSER: 5 critical writings on Graphic Design
The final installment in this acclaimed series offers astute and controversial discussions on contemporary graphic design from 2001 to 2005. This collection of essays takes stock of the quality and profundity of graphic design writing published in professional and general interest design magazines, as well as on blogs and Internet journals. Prominent contributors include Milton Glaser, Maud Lavin, Ellen Lupton, Victor Margolin, Mr. Keedy, David Jury, Alice Twemlow, Steven Heller, Jessica Helfand, William Drenttel, Michael Bierut, Michael Dooley, Nick Curry, Emily King, and more. Among the important themes discussed: design as popular culture, design as art, politics, aesthetics, social responsibility, typography, the future of design, and more. Students, graphic designers beginning their careers, and veterans seeking fresh perspective will savor this anthology gathered from some of today's top graphic design writers and practitioners, as well as commentators from outside the profession. From the series that helped launch the design criticism movement and was the first to anthologize graphic design criticism from key sources, this volume promises to be the most provocative of all!



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DESIGN MANCHESTER
UNIT EDITIONS.

During a visit to the design manchester festival their was a talk by the publication designers Adrian Shaughnessy and Tony Brook from the Design studio Unit Editions.
During their talk they mentioned a book called 'Studio Culture' which is a publication made up of interviews from Design Studios around the world.
I though that it might be interesting to look at this publication to see if there is any mention on the subject of ethics and the different types of jobs that certain design studios will do and will not do.




Another book that they mentioned in their talk was a publication called 'FHK Henrion, The complete Designer'. this book is based on, what they called, a for-farther of Graphic design in Henrion. I thought that reading this publication would be very interesting in gaining knowledge on how the subject of Branding and I deny developed in its early stages and whether ethics and honesty were an aspect and considered from the start of the profession of Graphic Design.

The designer FHK Henrion has no equal in British graphic design history. No UK designer – then or now – can match his sheer depth of accomplishments and range of abilities.  
Born in Germany, he trained as a textile designer before becoming a skilled and celebrated poster artist. As a British citizen after WWII, he designed publications, exhibitions, household products, interiors and jewellery, and in the 1960s he became the founding father of modern corporate identity in Europe. 
He had an exceptional talent for rational and systematic graphic design at a time when design was still a cottage industry. Almost single-handedly he created the model of the modern professional graphic designer. 
Henrion was also a notable design educator, and an energetic spokesman for his profession. He published books, wrote articles, lectured extensively and was the force behind numerous design organizations. He was admired and liked by his employees, pupils and associates, and especially by his clients. But he was also a designer with a social conscience, and a designer who rebelled against the over-commercialisation of the design profession in the 1980s.
This book is the first comprehensive monograph of the work of FHK Henrion. Lavishly illustrated and designed with precision and flair, it charts his early experiments as a pre-war poster artist and culminates in his work as the creator of some of the most celebrated – and enduring – logos and identities of the 20th century, including Tate+Lyle, KLM, Blue Circle Cement and LEB. 
FHK Henrion was the complete designer.



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FIRST TUTORIAL

During the tutorial with Amber, We decided o think about the structure of the dissertation first so that I could then start to think about how I can channel my subject and arrange the different (potential) areas with in it that I may want to discuss.
This was really helpful to me as I was unsure on what a dissertation actually was, so breaking it up into sections made it a lot easier to get my head around.


(This is subject to change)

STRUCTURE
- Prologue / Manifesto
1st person. 'Tell them what you are going to tell them'
500 - 1000 words.

- Four Chapters (Determine by hierarchy chosen from your title question)
1). History of Branding and Identity, where it all started and the original need for such a profession with in graphic design - FHK Henrion??

2). The issue you of unethical / false Branding (Examples)
Similar products and Brands.

3). Association methods / 'They have that, I want to be like them, So I must get that'
John Beger - Ways of Seeing.

4). Examples of how different studios manage their ethics through different jobs, how this can differ spending on the client??

- Conclusion
'Tell them what you have told them'
500 - 1000 words


I had mentioned to Amber that I was interested in carrying out some interviews that get an idea on the balance of ethics when it comes to more established design studios and newer, start up studios.

Amber recommended that I use this idea of a cue study that can accompany my critical writing. Sh also mentioned that she could put me in touch with a couple of different studios that could prove helpful through out this case study.



FOR THE NEXT TUTORIAL

Through your dissection and hierarchy of your title question, write your introduction and explain what you are looking to find out. Your conclusion is written in 1st person and should range between 



COP3 / Presentation

COP 3 / CRITICAL WRITING
PRESENTATION.

This i the presentation I put together to show the progress on my dissertation subject so I could anther feedback and recommendations on my topic and its direction.
I know that my subject is still quite vague but i feel that this presentation gives a good idea on the subject i want to look at and the feedback i get will hopefully help me to find a more defined topic with in it.


I used my experience with Bone Broths as an example. I mentioned the fact that when i asked this company who they are and what they wished to portray to their market audience, The basically gave me a list of who they were and what they wanted for the aesthetic of their brand.Now do I just go by what they tell me, even though it may not be accurate or even true? Or do I investigate further and take on that responsibility?





FEEDBACK:

- It needs to be more defined and focused

- Due to the fact that i used Alcohol as an example, Should you solely concentrate on this kind of product as a focus?

This is the only feedback I received which was not very helpful. i already know that I am currently a little vague on the subject, however I do not want to just concentrate on Alcohol because I am not particularly interested in this topic and I do not really drink.

For me it is mostly the the choice and morals of a designer rather than any particular product.



Friday, 7 November 2014

COP 3 / Critical writing / Research

SUMMER 2014
DISSERTATION RESEARCH
INITIAL IDEAS & DIRECTION.


PRESENTATION OF IDEAS / END OF LEVEL 5.
Because I enjoyed the subject of social control from my level 5 essay I felt it would be a good opportunity to further this subject and use it for my dissertation, however I know that I need to be more specific with in this subject.

In all honesty during the time when trying to figure out a direction in which to go in regarding my dissertation so I decided to go to the presentation with 3 ideas that offered more specificity.


I really didn't get any valuable feedback from this presentation, I thought going with a few alternatives would help to gain some opinion on direction and I asked the group for any ideas on how I could focus this study more, but the only feedback I got was 'its not specific enough'. 



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IDEAS & DIRECTION
Even though I really enjoyed the topic I based my essay on last year (Social Control), I feel that the specificity of it looks too much at advertising than it does Graphic design. I know that these two topics go hand in hand, however I feel that basing my dissertation more on Graphic design would be more beneficial to me and would also help me to relate it to my practical work more successfully.

After struggling to find something directly related the topic of social control, I decided to loosen the subject a little and realised that the subject of ethics was a good branch to look into. Not only is it related to social control and our involvement and designers in that, but it is also something that i have thought about regarding my practice away from the Contextual side of my work.



GRAPHIC DESIGN, ETHICS AND SOCIAL RESPONSIBILITY



During some of the presentations before summer, I noticed quite a few people focusing their topic on certain products, audiences of areas of Graphic design. I started to think about  certain things that can be designed for but may not be seen as very ethical.

- Cigarettes
- Alcohol
- Fast food
- Violent sporting activities (MMA, Boxing etc)
- Social events / Binge drinking events (Carnage)


Im not sure whether I should narrow down the focus of my dissertation to much as I have to think about how much material I could get in order to write enough needed.

I feel that keeping this topic open would allow me to visit different examples and augur the case for individual circumstances.


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CULTURAL INFLUENCE

Graphic design serves as a filter through which much of our communication is disseminated. Graphic designers find themselves in the unique position of being gatekeepers of information as well as providing a mirror that reflects contemporary culture.

The influence that graphic designers have on how communication is delivered may not always be apparent to them. Often they are embroiled in the details of a project and don’t even realize the impact their work has had or will have until some time has passed and the work is seen in retrospect. Other times they are faced with a decision where the implications are apparent and they may be torn about whether or not they should create propaganda for a party whose politics they don’t believe in. They also know that if they don’t take the job and benefit financially from it, someone else will. 



This information / statement I found kind of sums up the kind of direction i would like to go in regarding my dissertation. I am interested to investigate where, as a designer, the line can be drawn in regards to whether you take a job or not and whether the finical benefit can be worth carrying out certain jobs.


I would also like to look at whether how big a job is can effect how unethical a job is or what type of design you are carrying out is something that can effect the judgment of unethical design.
Fo example, is making a logo for an alcohol company more ethical that creating an appealing packaging design for that alcoholic beverage? or are they just as bad as each other.



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ETHICS FOR THE STARVING DESIGNER / MANIFESTO
DAVID GOH.


This document is an online manifesto that was created for Singaporean designers in order to help balance ethics with in their design for. Even though this was supposedly created for a certain group of designers, Many of the points are very significant to Graphic designers in general.



 The name of the manifesto is very relevant to the struggle of finding that balance to how and why you should work as a designer.


Many of the points that are made seem to basically be common sense that whether you are a designer or not should be a part of the make-up.
We have always been told to treat others how you wish to be treated. When you think if this you automatically relate this to behaviour in general. However relating this to your profession is so obvious.

I feel that the point below also directly relates to the above one as it explains that, we know that Graphic design is a powerful tool, however this does not give you the right to use you talent to feel superior over the people you are woking for.




PURSUIT OF ETHICS
DAVID GOH

This document was created in the research and investigatory process leading top to the creation of the manifesto above.
I have decided to take some quotes that I feel are important to note and may be important in future writing and topics within my dissertation.